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Good article and overview of the rational as to why software link Articy is important. I recently finished playing Disco Elysium. I wanted to spend my time on a well-written game, and I had seen that this had won a BAFTA for narrative. I watched a few YouTube videos where a lead writer (Helen Hindpere) spoke at length about how much this software helped in the development, specifically around how it helped manage the complexities of narrative branching.

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Hewlett Patterson Linkwater
Hewlett Patterson Linkwater

Written by Hewlett Patterson Linkwater

Anti-psychotic drug enthusiast. Author of “Channeling Hypomania in Aruba” and other stories. Creator of the Blackborow Station Podcast.

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